﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="MilwormsGameData.Quest">
    <Name>Disease</Name>
    <Description>Disease is terrible thing. People in the village believes that this is punishment for their sins but you infer that it might be radiation sickness coused by nearby old nuclear Soviet base.</Description>
    <ObjectiveMessage></ObjectiveMessage>
    <CompletionMessage></CompletionMessage>
    <GearRequirements>
      <Item>
        <ContentName>Items\RadiationMeter</ContentName>
        <Count>1</Count>
      </Item>
    </GearRequirements>
    <DestinationMapContentName>MapPana</DestinationMapContentName>
    <DestinationNpcContentName>SickWoman</DestinationNpcContentName>
    <DestinationObjectiveMessage>Find possible casuality of this sickness and recognize the symptoms of disease.</DestinationObjectiveMessage>
    <ExperienceReward>40</ExperienceReward>
  </Asset>
</XnaContent>
